Anyway, here's a preview of a gamebook that my brother and I designed and written. Enjoy!
(If you want to read the rest of the book, you can contact me and we'll see where this goes :P)
Introduction
As the eldest son from a
poor family, you have no choice but to work for money. You worked at an inn as
the slave boy. One day, when you are taking out the trash through the back door
of the inn, a drunken old man walked towards you.
“You, boy. You must believe me…there’s
treasure on the dry lands of Alkhan, ” he rasped by your ear. The man is about
fifty with a beard and a mustache. He wears filthy ragged clothes.
Reaching into his pockets, he pulled out
a battered scroll and stuffs it into your hands, “Here, take this…Find the
treasure for me…For yourself…”
Bewildered, you pushed the
old man away. He stumbled a little and walked away singing rude songs loudly.
You quickly entered the inn. Under a dim light, you noticed the scroll is a
map! Yet it is not just any normal map – it is a treasure map! The problem is
that there is no big, red X on it to mark the spot.
There are even writings
behind the map. It says ‘Find Athan, he holds the key to the treasure.’
After a whole night
considering the old man’s words, you decided to trust the old man and find the
treasure. Your parents did not object your decision as you had shown great
courage and will since you are a very little boy. Your father gave you the
family’s ancestral sword and 30 Gold for your use, while your mother prepared 3
provisions for you with a bottle of water (Note the bottle of water in the
Inventories Box). Your little sister, who was 10 years old, gave you 2 herbal
medicine (Heals 4 Life each bottle). You brought your favorite dagger, all your
savings (20 Gold), the map and a cloth bag (Can keep up to 15 items in it
besides the provisions) to keep all of your inventories except the sword and
dagger, which you hung by your belt. You set off on your quest.
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