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Wednesday, September 3, 2014

A Dark Room game review

Despite being 'just a text-based' game, A Dark Room has whole black-hole worth of depth to it.... It's so deep that Adele cannot roll in it. (Pardon the meme, I can't help it :D ... and pardon me while I chuckle myself to death behind this screen)

You start off with just a simple room with a small wood pile that is freezing. From lighting that fire and stoking it, you gradually recruit a builder who practically built a whole village for you. Wandering people in the post-apocalyptic world will join you because you offer warmth from the bitter cold and being their supreme leader, you get to assign tasks to them - if you need more meat and fur, assign more hunters; if you need more wood, assign more gatherers. It's a simple-to-understand village system which you control. 

Once you get your first water flask, bag and weapon, you are ready to start embarking on an adventure to explore your surroundings. My advice for you is to hit the maximum hut limit and villager's limit before exploring, because you will need plenty of resources to support your adventuring, especially if you keep dying lol (The resources that you bring with you will be lost). However, if you managed to find a good way to manage your limited water and food, the wilderness offers treasures in form of iron, coal and sulphur mines in which you can bring your village to a whole new level. With iron, you can craft iron swords which is leagues better than your pitiful spear and with coal, you can smelt steel that will led to steel swords. Swords are still no match for guns though, so once you get sulphur, you will be able to craft your own rifles and bullets.

You will also notice that you can gather alien alloys from boreholes that you can use to repair the crashed spaceship that you will discover later or has already discovered. After exploring every inch of the map, you might want to end the game. However, before you do that, upgrade your spaceship's engine and hull (for me, I think hull is more important than engine) with all the alien alloys you have. Then ready yourself for take-off!

*Spoiler!*
So, after take off, you'll be brought to a new dodge-the-symbols (which represents asteroids I think) game with your ship. The amount of upgrade that you've spent on your hull will determine how much damage your ship can take before your game over. The asteroids will get ridiculously fast as you progress... like it's trying to purposefully cause you to lose lol. Anyway, my ship was destroyed at the end so I'm not sure if you get to crash land on a new planet and start another round of survival game - I just get a score after spending the entire afternoon on it.

The best part is that it's free to play! :) So do check it out... I've included a link for it at the bottom with screenshots of the game. Since it's a text-based game, please don't expect any scenic screenshots lol :P


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